Commanders
Commanders lead your squad and bring battlefield-wide abilities that trigger on set turns. The game offers them in pairs through one-week Commander events, each announced in an official “Meet…” post; pairings rotate, and the same Commanders return in different combinations. Dates below are each pair’s most recent announcement, and the abilities are paraphrased from those announcements. A new Commander event has been announced roughly every week — check the news feed for the latest.
Marcela & Kendra (September 17, 2026)
Marcela builds her defense around Force Shields: whenever an enemy damage skill triggers, her passive grants a Force Shield to a random Peacekeeper ally; on turn 2 she summons two Disco Brawlers, which heal the allied Commander and raise the Attack of all allies when a Force Shield expires; on turn 5 she gives every ally an end-of-turn skill that lowers the enemy Commander's Health by a percentage of that ally's own Attack. Kendra overwhelms with Subwoofers: every second enemy attack spawns one on the enemy field, and it heals the Commander and reduces enemies' Health when it is attacked; on turn 3 she gains an ability that boosts an ally's Attack before it strikes, Replicas excluded; on turn 5 she applies Vulnerability to the enemy Commander for every Subwoofer on the enemy field, and the same ability also destroys the Subwoofers and stops them from spawning. Both were offered in a one-week event; this pairing also ran in April and June 2026.
Cirax & S0lt (September 10, 2026)
Cirax clears the field with poison: whenever Poison triggers on an enemy, her passive applies Commander Poison to the enemy Commander; on turn 1 she summons four Toxin Sprayers onto the enemy field that inflict Poison and Suppression; on turn 5 she turns enemies into Toxic Remains, all of them Poisoned, which on death damage mercenaries within one cell, with reduced damage against the Commander. S0lt plays for speed: her passive heals her whenever any Force Shield expires, including her own; on turn 2 she gains a three-turn ability that grants her a Force Shield whenever she is attacked; on turn 5 she gains an ability that, whenever an ally attacks, damages the enemy Commander for each enemy. Both were available for one week only; this pairing also ran in June 2026.
Ortrun & Alexa (September 3, 2026)
Ortrun turns punishment into power: the passive grants Barrier and Agility, on turn 2 Ortrun gains an ability that boosts an allied Sentinel's Attack by a percentage of its Health just before it strikes, and on turn 5 Ortrun applies Antidote, fully heals every ally other than the Commander that is already on the field or spawned that turn, and raises their Health — a boost that grows each time a non-Commander ally is attacked during the battle. Alexa leads a robotic squad: at the start of every turn she deploys Block Stim to random allied cells, on turn 3 she deploys two Cyberdogs with the Splash ability, and on turn 5 she sets every non-melee enemy's Health to 1. Both were available for one week only — the first time this pairing appears in the game’s Steam announcements.
Ophidia & Dragana (August 26, 2026)
Ophidia poisons the battlefield: on turn 1 she deploys three Neurotoxin Fountains to the back row — they have Immunity, heal the allied Commander and mercenaries, and stun enemies; on turn 2 she applies Poison that Antidote cannot remove to every enemy and kills the allied Fountains; on turn 7 she reduces the enemy Commander's Health by an amount that grows each time an enemy takes Poison damage or is Stunned. Dragana protects the squad instead: on turn 1 she deploys two Defensive Pylons to the third row that can gain Barrier and also give melee allies Resistance plus immunity to Transform and Suppression; on turn 3 she gains a two-turn ability that kills any attacker who strikes an ally with Resistance; on turn 5 she gives all melee allies an ability that grants Multi-Attack to two other melee allies before they attack. Both were available for one week only; this pairing also ran in June 2026.
Paige & Roxie (August 20, 2026)
Paige is a control Commander built around her own Force Shields: she starts the battle with three of them, refreshes them whenever she uses an ability, and lowers every enemy's Attack while raising her allies' each time one expires; on turn 2 she gains a three-turn ability that raises all allies' Health whenever an enemy's Health Siphon, Health Decrease or Health Set effect triggers or an allied Force Shield expires; on turn 4 she turns non-Ranged enemies into Bubbles that grant her mercenaries Multi-Attack. Roxie works through explosive traps: on turn 1 she summons two Boxes onto random enemy cells that damage all adjacent allies on death, on turn 3 she Suppresses every enemy except Modules, and on turn 5 she turns all non-melee enemies into Surprise Boxes that, on death, damage all adjacent allies, Suppress enemies and raise the allied Commander's Health. Both were available for one week only; this pairing also ran in May 2026.
Tenebras & Hunter (August 13, 2026)
Tenebras fights alongside a Graceful Mecha-Dragon: at the start of turn 1, and again whenever she uses her abilities, she summons the dragon into the first row unless one is already on the battlefield; on turn 3 she commands it to use Health Siphon against all enemies in other lines; on turn 5 she duplicates the dragon, filling the first row with copies of it. Hunter fights alongside a Chaser Dog: at the start of every turn she summons one into the first row; on turn 2 she gains an ability that applies Infection to each enemy that spawns; on turn 5 she damages all wounded Commanders ten times. Both were available for one week only — the first time this pairing appears in the game’s Steam announcements.
Annabelle & Inferna (August 6, 2026)
Annabelle is a control Commander built around Suppression and Stun: her passive deals damage to an enemy whenever Suppression or Stun triggers; on turn 1 she wipes all Traps and Stims from enemy cells and seeds Stun Stims on random cells instead; on turn 4 she applies Suppression to random enemies 24 times. Inferna spreads corruption rather than control — on turn 1 she punishes attackers with Infection (4 turns), on turn 2 she Suppresses each newly arriving enemy (2 turns), and on turn 6 she curses the enemy Commander so that any of their mercenaries who get attacked damage themselves. Both were offered in a one-week event; this pairing also ran in March and May 2026.
Domino & Verena (July 30, 2026)
Domino is built around Replica swarms: at the start of the turn she summons a Monolith that raises the Attack and Health of allied Replicas for each other spawned Replica (lasts 5 turns); on turn 3 she damages all wounded enemies for each Replica that appeared or died in the fight; on turn 6 she hits the enemy Commander for each Replica that appeared or died. Verena is her opposite — a sustain Commander who deploys Bioregenerators to keep the squad standing.
Elaine & Aurelia (July 23, 2026)
Elaine is a control Commander: on turn 1 she deploys a Familiar of Solitude with Rebirth that protects allies in its line, gives the allied Commander Diminishing Resistance, applies Antidote to stunned allies and damages all enemies for each empty allied cell; on turn 3 she transforms all wounded enemies into Shards that spawn Blast Stims on death; on turn 5 she uses Health Siphon to steal Health from the enemy Commander for each empty allied cell. Aurelia was paired with her as the isolation-themed counterpart (this pairing also ran in February and May 2026).
Wanda & Desiree (July 16, 2026)
Wanda bends enemies to her will: for the first three turns attackers who strike her squad are stunned for 2 turns and receive Infection, and she heals for every stunned enemy at the end of the turn; on turn 3 she applies Hypnotic Infection to all enemies; on turn 6 she gives every enemy mercenary a curse that makes them damage their own Commander before attacking. Desiree converts enemy healing and attacks into her own strength, draining life as the battle goes on.
Bernice & Alexa (June 2026)
An earlier Commander pair, introduced in June 2026 — covered in our news post from their announcement.
Mercenaries
Mercenaries are the cards you actually field. New ones usually debut as event rewards; these are the mercenaries named in recent official announcements:
- Harper, Kiana and Nonna — the Peacekeeping Crisis event trio (August 6), accompanying Detective Ethan Connor’s investigation into the Freemen unrest in the Wasteland.
- Maddie (Sneak Peek, July 29) — a fire specialist: gains Attack based on enemy barriers in her line, deals Fire damage along the line four times before attacking, is immune to Fire and gains Attack every second time anyone takes Fire damage.
- Mitsuki and Zelia — featured with Maddie in the Festival of Shadows event (July 30).
- Irma, Ravenna and Tsintah — the Deadly Thirst event trio (July 23).
- LoLa, Selina and Grace — Captain in Cyberland event (July 16); LoLa also runs the Virtual Maze simulations.
- Ginny and Casey — the Chicks Without Brakes Virtual Maze (July 20), going undercover at Echo City’s illegal night races.
- Morana, Kitty and Regina — Lust Goddess’s contenders in the Waifu Gala crossover festival (July 27).
Mercenaries belong to factions, and 24-hour Chosen Mercenary events let you hire one of three faction mercenaries — see the Events page for how those work.
All ability descriptions above are paraphrased from official Steam announcements dated June–September 2026. In-game values can change with balance patches.
